A complex maze of one ways is difficult to navigate, and can cause major delays in service response time. They're doing that because they're all trying to turn the same way at the next light.Ģ) Services. This is a big cause of the infamous "every car is pilled into one lane" problem people complain about. Trying to force the traffic to take certain, pre-planned one way routes can backfire big time if you're not providing enough different ways for the AI to get to its destination. one way is the concerned, there are two things to consider:ġ) Bottlenecks. These larger roads handle a higher volume of traffic at higher speeds, allowing users to reach the point of their "branch" which will take them to their ultimate destination (though these "trunk" roads can also have things built on them, like commercial buildings, which like the customer flow of the larger roads).Īs far as two way vs. With this in mind, the larger four and six lane roads serve as the "trunks" to two lane road "branches". See this guide for general ideas on planning road networks. smaller roads, mimicking real life road planning, is to create a "hierarchy" of roads. The general plan with the use of larger vs.